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Overview
Gift
Furniture
Growth Material
Note: This article is outdated

Future Lab

Future Lab

The Crafting Chamber (製造), or the Manufacture menu, is a place located within the Sanctum Tower in Kivotos that can produces various materials.

It can be unlocked after clearing Mission 3 Act 2.

General Information

There are 2 categories within the chamber, Generate and TailorMade. Both allow teachers to produce various items such as Exp Report, Skill Material, Gift, Furniture, EX-Skill Disk and Skill Book.

Generate

Generate (ジェネレート) allow teachers to craft a random product depending on the selected node. Teachers are given 5 nodes at random and more or less, teachers will not know which nodes will appear nor what product they will produce. Teachers are given 3 slots to produce with each slot allowing teachers to craft up to 2 products

Generate Overview

March 23rd, 2022 Patch
As of the latest Patch, crafting has been slightly rework. As such, this article will be updated to reflect that.

  • Node
    Simply "Node" refers to the 5 random nodes that will appear in the Primary and Secondary Node. The Nodes that appears in the Secondary Node may also be call a "Sub Node".
  • Primary Node
    Refers to the very first Node after inputting the materials.
  • Secondary Node
    Refers to the secondary Node after inputting additional materials in the Primary or Secondary Release.
  • Golden Node
    Refers to a product of the highest quality but have a small chance of appearing.
  • Primary Release
    Refers to the first stage of production.
  • Secondary Release
    Refers to the second stage of production.
    This Feature has been removed
  • Additional Materials
    Refers to the additional materials in the Secondary Node.

Step 1
Step 2
Step 3

Step 1

Obtain 1 Keystone Fragment or 10 Keystone Pieces.

Step 2

Teacher must select the keystone they want to use.

Step 3

Proceed to Primary Node

Step 1
Step 2
Step 3
  • The Crafting Chamber unlocks after completing Mission 3 Act 2.
  • To start manufacturing, teachers must have at least 1 Keystone Keystone⁠ or 10 pieces. Keystone Piece
    • Keystone can be obtained by completing the Tasks and in certain Events.
    • Keystone Pieces can be obtained from the leftover points on the Pickup Recruitment/Feature Banner in the Gacha.
      • When a teacher does a pull on the Feature Banner, they will receive Recruit Points based on the students they recruit. However if a teacher does not spend those points, it will be automatically converted into a Keystone Piece.
      • The amount of Keystone Piece received are based on the number of points that the teacher has accumulated and the exchange rate is 1 to 1.

Step 4
Step 5

Step 4

Select a Node.

Step 5

Proceed to do a Primary or Secondary Release or Secondary Node

Step 4
Step 5
  • A Primary Node allows teachers to choose what product they like to create.
  • Teachers can use either 1 Keystone or 10 pieces to create a Primary Node.
    • Teachers may either proceed to create a Primary Release or make a Secondary Release.
  • To create a Secondary Release, teachers will be required to input an additional 5 Keystone or 50 pieces upon which, there's a chance where a Rare "Golden Node (golden border)" will appear.
    • Should a teacher input an odd number that doesn't meet the requirement of the Secondary Node, it will be treated as a Primary Node and a fraction of the Keystone used will be wasted.
  • Once the Keystone has been inserted, 5 Nodes will appear and teachers can choose either 1.
    • If teacher select the Golden Node, it means that the product is a higher tier.
    • Starting from here, teachers will be unable to cancel, re-enter the amount of Keystone or reselect the Nodes.
      • Should a teacher leave the Crafting Chamber without confirming the materials, the production will start automatically after 2 hours.
  • From here, teachers can choose to start production (Primary Release) or create a Secondary Node.

Step 6

Step 6

Secondary Note: Add more materials to create a Primary or Secondary Release

Step 6
  • A secondary Node allows teachers to flitter the categories of a product to easier get what they desire.
    • Example: When creating a furniture in Primary Node, the Secondary Node allows teachers to choose the categories that the furniture provides such as, Chair, Wall Decoration, Home decoration, Table and Floor.
  • After selecting a node from the Primary Mode, teachers can choose to start production (Primary Release) or create a Secondary Node.
  • To create a Secondary Node, teachers need to add in additional materials to create either a Primary or Secondary Release.
    • The additional materials required depends on the Node that teachers had chosen previously in the Primary Node.
    • The experience that the additional material gives will be different depending on the tiers of the material.
    • Teachers can use either 2 Keystone and 20 Keystone Pieces as materials.
  • Should teachers buy either the "Gift Crafting Package" or the "Furniture Crafting Package", they will get several crafting materials as part of the package. Craft Material 0Craft Material 1Craft Material 2
    • The colors of these crafting material corresponds to the color of the tiers.
      Gray / Tier 1, Blue / Tier 2, Orange / Tier 3.
  • Similarly to the Primary Node, throwing 5 times the amount will change the ring color from 1 blue to 2 golden rings.
  • After selecting a release, teachers will be provided with 5 nodes to choose from.
    • A Golden Node may also appear here.
  • From here on, teachers can start production.
  • There are certain nodes that will only appear on the Secondary Node.
    • So far, there doesn't seem to be any items that can only be produce on the Secondary Node.

  • Tertiary node allow teachers to earn rare items at multiple quantity such as Tier 3 Gifts, Student Fragments and Credits.
  • To create a Tertiary Node, teachers need to add in additional materials during Secondary Node.
    • The additional materials required are slightly different. Teachers can only use:
    • Teachers cannot use:
      • Keystone or Keystone Pieces.
      • Gifts.
      • Tier 1 or Basic Rarity.
      • Tier 2 or Intermediate Rarity.
  • The quantity received are based on the rarity of the items with the exception of some items.
Quantity
Product Rarity Color Quantity
Gifts / Furniture / Exp Items
/ Skill Book / EX-Skill Disc
Advanced 2~3
Superlative 1~2
Secret Tech Sheet Fragment 3~5
Student Fragment N/A 3~5
Credits 100K / 1000K / 10M
  • Production time might take longer depending on the products.

Crafting Guide 8

  • A Golden Node will guarantee to produce the highest rarity item and may appear by doing the following:
    • Inputting 5 Keystone or 50 Keystone Pieces in Primary node.
    • Putting double the amount of items (2 golden rings) in Secondary Node.
      • After inputting enough materials, a blue ring will appear. By inputting even more, a second ring will appear and both will become golden. This will produced a chance for the Golden Node to appear and it may appear more than once.
  • Despite this Node will guaranteed a highest rarity items. it is not recommended for teachers to go through with it.
    • The biggest reason is that the Nodes and items are random.
    • Some items are not worth it such as Growth Materials as there are plenty of ways to obtain one.
    • Whatever the product end up being, teachers will always receive 1 quantity for their effort.
    • In the Secondary Node and depending on which of the 5 Nodes that are chosen, the additional materials required for a Secondary Release is too much. Teachers can saved those items for their students instead.
    • Although the only way to produce a furniture or its higher rarity is through this chamber, it is still not recommended unless a teacher have too much materials to spare.
      • Just like other products in the chamber, teachers are not guarantee a Furniture Node, a Golden Furniture Node or the type of furniture they want.
      • Furthermore, Furniture Node will require furnitures as its additional materials which is not even worth it.


March 23rd, 2022 Patch
  • A golden note can appear in both Primary and Secondary Node at random. However, they no longer guaranteed to produce an item of the highest quality.
    • Golden Node will instead increase the rate of producing an item of the highest quality.
    • As they can appear in Primary Node, teachers do not need to invest their resources anymore unless they are going for a secondary Node.

Step 7

Step 7

Success. Now wait till the production finish or use a Crafting Ticket to skip the process.

Step 7
  • The production time differs depending on the rarity of the product.
    • Teachers can easily tell if the product is of high tier or not based on the time as the longer it is, the higher the tier and vice versa.
      • Teachers can now preview the products during production.
    • Teachers can use the Crafting Ticket to immediately finish production. Crafting Ticket
      • Teachers do not need to worry about Crafting Tickets and can be use without hesitation as they can be easily farm from missions.
Tier Rarity Time
1 Basic 00:30:00
2 Intermediate 01:30:00
3 Advanced 03:00:00
4 Superlative 06:00:00

March 23rd, 2022 Patch
  • Due to the Crafting Chamber allowing teachers to produce 2 3 items at once, the production time may exceed what is written above.
    • It is also difficult to tell what tier the product is. Teachers can now preview the products after crafting.

Node type

There are a total of 4 nodes in the chamber with each node having different categories.
Note: Needle 0⁠ of any tier cannot be craft.

Click here for Pre-March 2022 Patch
Click here for Global


Primary Node

Primary Node
Furniture Node
Furniture Node
Category Description Appearance Rate Success Rate Product Remarks
色彩 / Colorful Can produce furniture from any series 3.79% 69.57% Random Furniture 0 Random 1 ★ Furniture
(Total 79 variant)
26.09% Random Furniture 0 Random 2 ★ Furniture
(Total 34 variant)
4.35% Random Furniture 0 Random 3 ★ Furniture
(Total 29 variant)
モモフレンズ / Momo and friends Can produce cafe furniture based on the selected series 0.47% 100% Random Furniture 0 Random 1 to 3 ★ Furniture
(Momocafe Series)
バレンタイン / Valentine Random 1 to 3 ★ Furniture
(Valentine Series)
ゼリーズゲーセン / Jelly Arcade Random 1 to 3 ★ Furniture
(Jelly Series)
サマーリゾート / Summer Resort Random 1 to 3 ★ Furniture
(Summer Series)
ハロウィーンカフェ / Halloween Cafe Random 1 to 3 ★ Furniture
(Halloween Series)
伝統的な温泉郷シリーズ
/ Traditional Hot Spring Village Series
Random 1 to 3 ★ Furniture
(Hot Spring Series)
お正月シリーズ / New Year Series Random 1 to 3 ★ Furniture
(New Year Series)
ミリタリーアウトドアシリーズ / Military Outdoor Series Random 1 to 3 ★ Furniture
(Military Series)
Gift Node
Gift Node
花弁 / Flower Can produce gift for students 9.88% 100% Random Gift Box Random Gift
Skill Book Node
Random Node
瞬き / Subtle Can produce material of a Basic Rarity 9.32% 43.64% Exp Report 0 Basic Exp Report
33.04% Random Material 0 Basic Skill Material
19.73% Random Skill Book 0 Basic Skill Book
1.77% Random EX-Skill Disc 0 Basic EX-Skill Disc
Needle 0⁠ cannot be craft. Spring 0 Basic UE Exp Material
明かり / Brilliant Can produce material of a Intermediate Rarity 9.63% 32.31% Exp Report 1 Intermediate Exp Report
22.05% Random Material 1 Intermediate Skill Material
15.56% Random Skill Book 1 Intermediate Skill Book
1.37% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
27.35% Random Furniture 0 Random 1 ★ Furniture
Needle 1⁠ cannot be craft. 1.37% Spring 1 Intermediate UE Exp Material
輝き / Shiny Can produce material of a Advanced Rarity 15.88% 62.24% Random Gift Box Random Gift
12.97% Exp Report 2 Advanced Exp Report
8.82% Random Material 2 Advanced Skill Material
8.92% Random Skill Book 2 Advanced Skill Book
0.41% Random EX-Skill Disc 2 Advanced EX-Skill Disc
6.22% Random Furniture 0 Random 2 ★ Furniture
Needle 2⁠ cannot be craft. 0.41% Spring 2 Advanced UE Exp Material
煌めき / Radiant Can produce material of a Superlative Rarity 1.8% 27.52% Exp Report 3 Superlative EXP Report
27.52% Random Material 3 Superlative Skill Material
32.11% Random Skill Book 3 Superlative Skill Book
1.83% Random EX-Skill Disc 3 Superlative EX-Skill Disc
9.17% Random Furniture 0 Random 3 ★ Furniture
Needle 3⁠ cannot be craft. 1.83% Spring 3 Advanced UE Exp Material
Material Node
Random Node
金属 / Metal Can produce Growth Material 22.96% 17.72% Exp Report 0 Basic Exp Report
13.56% Exp Report 1 Intermediate EXP Report
8.97% Exp Report 2 Advanced Exp Report
2.15% Exp Report 3 Superlative EXP Report
13.41% Random Material 0 Basic Skill Material
9.25% Random Material 1 Intermediate Skill Material
6.1% Random Material 2 Advanced Skill Material
2.15% Random Material 3 Superlative Skill Material
8.03% Random Skill Book 0 Basic Skill Book
6.53% Random Skill Book 1 Intermediate Skill Book
6.17% Random Skill Book 2 Advanced Skill Book
2.51% Random Skill Book 3 Superlative Skill Book
0.72% Random EX-Skill Disc 0 Basic EX-Skill Disc
0.57% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
0.29% Random EX-Skill Disc 2 Advanced EX-Skill Disc
0.14% Random EX-Skill Disc 3 Superlative EX-Skill Disc
Needle 0⁠ of any tier cannot be craft. 0.72% Spring 0 Basic UE Exp Material
0.57% Spring 1 Intermediate UE Exp Material
0.29% Spring 2 Advanced UE Exp Material
0.14% Spring 3 Superlative UE Exp Material
銅 / Copper Can produce EX-Skill Disc 0.4% 41.67% Random EX-Skill Disc 0 Basic EX-Skill Disc
33.33% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
16.67% Random EX-Skill Disc 2 Advanced EX-Skill Disc
8.33% Random EX-Skill Disc 3 Superlative EX-Skill Disc
銀 / Silver Can produce Exp Report 9.73% 41.79% Exp Report 0 Basic Exp Report
31.98% Exp Report 1 Intermediate Exp Report
21.15% Exp Report 2 Advanced Exp Report
5.08% Exp Report 3 Superlative Exp Report
金 / Gold Can produce Materials 7.18% 43.39% Random Material 0 Basic Skill Material
29.93% Random Material 1 Intermediate Skill Material
19.72% Random Material 2 Advanced Skill Material
6.96% Random Material 3 Superlative Skill Material
プラチナ / Platinum Can produce Skill Book 5.34% 34.57% Random Skill Book 0 Basic Skill Book
28.09% Random Skill Book 1 Intermediate Skill Book
26.54% Random Skill Book 2 Advanced Skill Book
10.8% Random Skill Book 3 Superlative Skill Book
パーツ / Parts Can produce UE Exp Material
Needle 0⁠ of any tier cannot be craft.
0.4% 41.67% Spring 0 Basic UE Exp Material
33.33% Spring 1 Intermediate UE Exp Material
16.67% Spring 2 Advanced UE Exp Material
8.33% Spring 3 Superlative UE Exp Material

Secondary Node

Secondary Node
Furniture Node
Furniture Node
Category Description Appearance Rate Success Rate Product Remarks
色彩 / Colorful Can produce furniture from any series 9.88% 69.57% Random Furniture 0 Random 1 ★ Furniture
(Total 79 variant)
26.09% Random Furniture 0 Random 2 ★ Furniture
(Total 34 variant)
4.35% Random Furniture 0 Random 3 ★ Furniture
(Total 29 variant)
モモフレンズ / Momo and friends Can produce cafe furniture based on the selected series 1.24% 100% Random Furniture 0 Random 1 to 3 ★ Furniture
(Momocafe Series)
バレンタイン / Valentine Random 1 to 3 ★ Furniture
(Valentine Series)
ゼリーズゲーセン / Jelly Arcade Random 1 to 3 ★ Furniture
(Jelly Series)
サマーリゾート / Summer Resort Random 1 to 3 ★ Furniture
(Summer Series)
ハロウィーンカフェ / Halloween Cafe Random 1 to 3 ★ Furniture
(Halloween Series)
伝統的な温泉郷シリーズ
/ Traditional Hot Spring Village Series
Random 1 to 3 ★ Furniture
(Hot Spring Series)
お正月シリーズ / New Year Series Random 1 to 3 ★ Furniture
(New Year Series)
ミリタリーアウトドアシリーズ / Military Outdoor Series Random 1 to 3 ★ Furniture
(Military Series)
レッド / Red Can produce furniture based on category 1.36% 100% Random Furniture 0 Random Chair
(Total 17 variant)
グリーン / Green 2.29% Random Wall Decoration
(Total 30 variant)
ピンク / Pink 0.7 Random Gadget
(Total 15 variant)
ブラック / Black 1.44% Random Table
(Total 25 variant)
ブラウン / Brown 0.28% Random Floor
(Total 8 variant)
イエロー / Yellow 0.57% Random Storage
(Total 7 variant)
アンバー / Amber 0.66% Random Carpet
(Total 7 variant)
グレー / Grey 2.41% Random Decoration
(Total 36 variant)
ブルー / Blue 0.05% Random Wall
(Total 8 variant)
ホワイト/ White 0.04% Random Background
(Total 6 variant)
Gift Node
Gift Node
花弁 / Flower Can produce gift for students 5.73% 100% Random Gift Box Random Gift
アサガオ / Morning Glory Can produce gift based on category. 0.44% 100% Random Gift Box Exercise Equipment
百日紅 / Crepe Myrtle Toy
タンポポ / Dandelion Antique Art
スイセン / Narcissus Sweets
薔薇 / Rose Electronics
チューリップ / Tulips Books
牡丹 / Peony Bedding
桜 / Cherry Blossoms Cosmetics
ユリ / Lily Reservation Ticket
桔梗 / Platycodon Grandiflorus Gardening
ツツジ / Azalea Food
キンセンカ / Calendula Household Item
モクレン / Magnolia Fashion Accessory
Skill Book Node
Random Node
明かり / Brilliant Can produce material of a Intermediate Rarity 13.86% 23.6% Exp Report 1 Intermediate Exp Report
14.66% Random Material 1 Intermediate Skill Material
10.34% Random Skill Book 1 Intermediate Skill Book
0.91% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
49.59% Random Furniture 0 Random 1 ★ Furniture
Needle 1⁠ cannot be craft. 0.91% Spring 1 Intermediate UE Exp Material
輝き / Shiny Can produce material of a Advanced Rarity 13.13% 43.63% Random Gift Box Random Gift
15.27% Exp Report 2 Advanced Exp Report
10.2% Random Material 2 Advanced Skill Material
10.32% Random Skill Book 2 Advanced Skill Book
0.48% Random EX-Skill Disc 2 Advanced EX-Skill Disc
19.63% Random Furniture 0 Random 2 ★ Furniture
Needle 2⁠ cannot be craft. 0.48% Spring 2 Advanced UE Exp Material
煌めき / Radiant Can produce material of a Superlative Rarity 1.62% 23.01% Exp Report 3 Superlative EXP Report
23.01% Random Material 3 Superlative Skill Material
27.61% Random Skill Book 3 Superlative Skill Book
1.69% Random EX-Skill Disc 3 Superlative EX-Skill Disc
23.01% Random Furniture 0 Random 3 ★ Furniture
Needle 3⁠ cannot be craft. 1.69% Spring 3 Superlative UE Exp Material
Material Node
Random Node
金属 / Metal Can produce Growth Material 13.25% 24.68% Exp Report 1 Intermediate EXP Report
15.13% Exp Report 2 Advanced Exp Report
3.24% Exp Report 3 Superlative EXP Report
15.34% Random Material 1 Intermediate Skill Material
10.1% Random Material 2 Advanced Skill Material
3.24% Random Material 3 Superlative Skill Material
10.82% Random Skill Book 1 Intermediate Skill Book
10.22% Random Skill Book 2 Advanced Skill Book
3.89% Random Skill Book 3 Superlative Skill Book
0.95% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
0.48% Random EX-Skill Disc 2 Advanced EX-Skill Disc
0.24% Random EX-Skill Disc 3 Superlative EX-Skill Disc
Needle 1⁠ of any tier cannot be craft. 0.95% Spring 1 Intermediate UE Exp Material
0.48% Spring 2 Advanced UE Exp Material
0.24% Spring 3 Superlative UE Exp Material
銅 / Copper Can produce EX-Skill Disc 0.22% 57.14% Random EX-Skill Disc 1 Intermediate EX-Skill Disc
28.57% Random EX-Skill Disc 2 Advanced EX-Skill Disc
14.29% Random EX-Skill Disc 3 Superlative EX-Skill Disc
銀 / Silver Can produce Exp Report 5.71% 57.33% Exp Report 1 Intermediate Exp Report
35.14% Exp Report 2 Advanced Exp Report
7.53% Exp Report 3 Superlative Exp Report
金 / Gold Can produce Materials 3.8% 53.47% Random Material 1 Intermediate Skill Material
35.23% Random Material 2 Advanced Skill Material
11.3% Random Material 3 Superlative Skill Material
プラチナ / Platinum Can produce Skill Book 3.3% 43.39% Random Skill Book 1 Intermediate Skill Book
41.01% Random Skill Book 2 Advanced Skill Book
15.6% Random Skill Book 3 Superlative Skill Book
アビドス / Abydos Can produce EX-Skill Disc and Skill Book of a Intermediate, Advanced and Superlative Rarity based on selected school. 0.44% 100% Abydos Icon Abydos'
EX-Skill Disc and Skill Book
ゲヘナ / Gehenna Gehenna Icon Gehenna's
EX-Skill Disc and Skill Book
ミレニアム / Millennium Millennium Icon Millennium's
EX-Skill Disc and Skill Book
トリニティ / Trinity Trinity Icon Trinity's
EX-Skill Disc and Skill Book
百鬼夜行 / Hyakkiyako Hyakkiyako Icon Hyakkiyako's
EX-Skill Disc and Skill Book
山海経 / Shanhaijing Shanhaijing Icon Shanhaijing's
EX-Skill Disc and Skill Book
レッドウィンター / Red Winter Red Winter Icon Red Winter's
EX-Skill Disc and Skill Book
山海経 / Valkyrie Valkyrie Icon Valkyrie's
EX-Skill Disc and Skill Book
アリウス / Arius ARIUS Icon Arius's
EX-Skill Disc and Skill Book
パーツ / Parts Can produce UE Exp Material
Needle 1⁠ of any tier cannot be craft.
0.22% 57.14% Spring 1 Intermediate UE Exp Material
28.57% Spring 2 Advanced UE Exp Material
14.29% Spring 3 Superlative UE Exp Material

TailorMade

Future Lab

Future Lab

TailorMade (テイラーメイド) or TaylorMade is a sub-category in Crafting Chamber that allow teachers to select what items to craft.

TailorMade Overview

Similar to Generate, teachers can craft various items such as furnitures, Skill Books, EX-Skill Disc, Skill Materials and some new products. Teachers are also given 3 slots to produce with each slot allowing teachers to craft up to 5 products. Each product has a certain theme and crafting them allow teachers to receive an item based on the theme. To craft, teachers will need a new type of material call "Tailor Stone" Tailor Stone 0Tailor Stone 1Tailor Stone 2Tailor Stone 3⁠ which can be exchange in the Firepower Section of the Shop using Exercise Coin Firepower Exercise Coin⁠ and can be obtain from Joint Firepower Exercise.

Lastly, teachers can favourite their product by clicking on the "star" button beside the product and can view them by selecting "Favourite (お気に入り)" on the top left of the list.

Unlike Generate, teachers can craft 2 types of the same theme/series, "Selectable Type" and "Randomized Type".

In additional, there are also unique products that can only be crafted through TailorMade. These unique products are neither Selectable nor Randomized and guarantee teachers the product they see in their list.

Tailor List

Selectable Type

Selectable Type
Product Resource Description
Icon Name Recipe Tailor Stone Price
Selection Athletic Festival Series Selectable Beachside Series Any Furniture from any series and rarity
x3
Tailor Stone 3
x24K
Gold
Can produce and choose a furniture from
Athletic Festival Series of any rarity
Selection Beachside Series Selectable Beachside Series Can produce and choose a furniture from
Beachside Series of any rarity
Selection Military Series Selectable Military Series Can produce and choose a furniture from
Military Outdoor Series of any rarity
Selection New Year Series Selectable New Year Series Can produce and choose a furniture from
New Year Series of any rarity
Selection Hot Spring Series Selectable Hot Spring Series Can produce and choose a furniture from
Traditional Hot Spring Village Series of any rarity
Selection Halloween Series Selectable Halloween Series Can produce and choose a furniture from
Halloween Cafe Series of any rarity
Selection Summer Series Selectable Summer Resort Series Can produce and choose a furniture from
Summer Resort Series of any rarity
Selection Valentine Series Selectable Valentine Series Can produce and choose a furniture from
Valentine Series of any rarity
Selection Jelly Series Selectable Jelly Series Can produce and choose a furniture from
Jelly Arcade Series of any rarity
Selection Momo Series Selectable Momo Series Can produce and choose a furniture from
Momo Friends Cafe Series of any rarity
Selection Abydos Classroom Series Selectable Abydos Classroom Series Can produce and choose a furniture from
Abydos Classroom Series of any rarity
Selection GDD Series Selectable Game Development Department Series Can produce and choose a furniture from
GDD Series of any rarity
Selection Department Series Selectable Department Series Can produce and choose a furniture from
Department Series of any rarity
Selection ETC Furniture Selectable Event Furniture Can produce and choose an
Event Furniture of any rarity
Selection Log Series Selectable Normal / Log Series
x3
Tailor Stone 0
x3000
Gold
Can produce and choose a furniture from
Normal Series of any rarity
Selection Furniture 1 Selectable Intermediate Furniture Any 2 Intermediate Furniture
x3
Tailor Stone 1
x6000
Gold
Can produce and choose a furniture from
of a Intermediate Tier
Selection Furniture 2 Selectable Advanced Furniture Any 2 Advanced Furniture
x3
Tailor Stone 2
x12000
Gold
Can produce and choose a furniture from
of a Advanced Tier
Selection Furniture 3 Selectable Superlative Furniture Any 2 Superlative Furniture
x3
Tailor Stone 3
x24000
Gold
Can produce and choose a furniture from
of a Superlative Tier
Selection Skill Book 3 Selectable Superlative Skill Book Any 2 Superlative Skill Books
x3
Tailor Stone 3
x24K
Gold
Can produce and choose a Skill Book of a
Superlative Tier
Selection Skill Book 2 Selectable Advanced Skill Book Any 2 Advanced Skill Books
x3
Tailor Stone 2
x12K
Gold
Can produce and choose a Skill Book of a
Advanced Tier
Selection Skill Book 1 Selectable Intermediate Skill Book Any 2 Intermediate Skill Books
x3
Tailor Stone 1
x6000
Gold
Can produce and choose a Skill Book of a
Intermediate Tier
Selection Skill Book 0 Selectable Beginner Skill Book Any 2 Beginner Skill Books
x3
Tailor Stone 0
x3000
Gold
Can produce and choose a Skill Book of a
Beginner Tier
Selection EX-Skill Disc 3 Selectable Superlative EX-Skill Disc Any 2 Superlative EX-Skill Discs
x3
Tailor Stone 3
x24K
Gold
Can produce and choose a EX-Skill Disc of a
Superlative Tier
Selection EX-Skill Disc 2 Selectable Advanced EX-Skill Disc Any 2 Advanced EX-Skill Discs
x3
Tailor Stone 2
x12K
Gold
Can produce and choose a EX-Skill Disc of a
Advanced Tier
Selection EX-Skill Disc 1 Selectable Intermediate EX-Skill Disc Any 2 Intermediate EX-Skill Discs
x3
Tailor Stone 1
x6000
Gold
Can produce and choose a EX-Skill Disc of a
Intermediate Tier
Selection EX-Skill Disc 0 Selectable Beginner EX-Skill Disc Any 2 Beginner EX-Skill Discs
x3
Tailor Stone 0
x3000
Gold
Can produce and choose a EX-Skill Disc of a
Beginner Tier
Selection Material 3 Selectable Superlative Skill Material (Artifact) Any 2 Superlative Skill Materials (Artifact)
x3
Tailor Stone 3
x24K
Gold
Can produce and choose a Skill Material of a
Superlative Tier
Selection Material 2 Selectable Advanced Skill Material (Artifact) Any 2 Advanced Skill Materials (Artifact)
x3
Tailor Stone 2
x12K
Gold
Can produce and choose a Skill Material of a
Advanced Tier
Selection Material 1 Selectable Intermediate Skill Material (Artifact) Any 2 Intermediate Skill Materials (Artifact)
x3
Tailor Stone 1
x6000
Gold
Can produce and choose a Skill Material of a
Intermediate Tier
Selection Material 0 Selectable Beginner Skill Material (Artifact) Any 2 Beginner Skill Materials (Artifact)
x3
Tailor Stone 0
x3000
Gold
Can produce and choose a Skill Material of a
Beginner Tier
Selection Gift Box 2 Selectable Gift Box Any 2 Advanced gifts
x1
Tailor Stone 2
x12K
Gold
Can produce and choose a gift of a
Advanced Tier

Randomized Type

Randomized Type
Product Resource Description
Icon Name Recipe Tailor Stone Price
Random Athletic Festival Series Randomized Beachside Series Any Furniture from any series and rarity
x1
Tailor Stone 3
x24K
Gold
Can produce a random furniture 0 from
Athletic Festival Series of any rarity
Random Beachside Series Randomized Beachside Series Can produce a random furniture from
Beachside Series of any rarity
Random Military Series Randomized Military Series Can produce a random furniture from
Military Outdoor Series of any rarity
Random New Year Series Randomized New Year Series Can produce a random furniture from
New Year Series of any rarity
Random Hot Spring Series Randomized Hot Spring Series Can produce a random furniture from
Traditional Hot Spring Village Series of any rarity
Random Halloween Series Randomized Halloween Series Can produce a random furniture from
Halloween Cafe Series of any rarity
Random Summer Series Randomized Summer Resort Series Can produce a random furniture from
Summer Resort Series of any rarity
Random Valentine Series Randomized Valentine Series Can produce a random furniture from
Valentine Series of any rarity
Random Jelly Series Randomized Jelly Series Can produce a random furniture from
Jelly Arcade Series of any rarity
Random Momo Series Randomized Momo Series Can produce a random furniture from
Momo Friends Cafe Series of any rarity
Random Abydos Classroom Series Randomized Abydos Classroom Series Can produce a random furniture from
Abydos Classroom Series of any rarity
Random GDD Series Randomized Game Department Development Series Can produce a random furniture from
GDD Series of any rarity
Random Department Series Randomized Department Series Can produce a random furniture from
Department Series of any rarity
Random ETC Furniture Random Event Furniture Can produce a random
Event Furniture of any rarity
Random Log Series Randomized Normal / Log Series
x1
Tailor Stone 0
x3000
Gold
Can produce a random furniture from
Normal Series of any rarity
Random Furniture 1 Randomized Intermediate Furniture Any 1 Intermediate Furniture
x1
Tailor Stone 1
x6000
Gold
Can produce a random furniture
of a Intermediate Tier
Random Furniture 2 Randomized Advanced Furniture Any 1 Advanced Furniture
x1
Tailor Stone 2
x12000
Gold
Can produce a random furniture
of a Advanced Tier
Random Furniture 3 Randomized Superlative Furniture Any 1 Superlative Furniture
x1
Tailor Stone 3
x24000
Gold
Can produce a random furniture
of a Superlative Tier
Random Skill Book 3 Randomized Superlative Skill Book Any 1 Superlative Skill Book
x1
Tailor Stone 3
x24K
Gold
Can produce a random Skill Book of a
Superlative Tier
Random Skill Book 2 Randomized Advanced Skill Book Any 1 Advanced Skill Book
x1
Tailor Stone 2
x12K
Gold
Can produce a random Skill Book of a
Advanced Tier
Random Skill Book 1 Randomized Intermediate Skill Book Any 1 Intermediate Skill Book
x1
Tailor Stone 1
x6000
Gold
Can produce a random Skill Book of a
Intermediate Tier
Random Skill Book 0 Randomized Beginner Skill Book Any 1 Beginner Skill Book
x1
Tailor Stone 0
x3000
Gold
Can produce a random Skill Book of a
Beginner Tier
Random EX-Skill Disc 3 Randomized Superlative EX-Skill Disc Any 1 Superlative EX-Skill Disc
x1
Tailor Stone 3
x24K
Gold
Can produce a random EX-Skill Disc of a
Superlative Tier
Random EX-Skill Disc 2 Randomized Advanced EX-Skill Disc Any 1 Advanced EX-Skill Disc
x1
Tailor Stone 2
x12K
Gold
Can produce a random EX-Skill Disc of a
Advanced Tier
Random EX-Skill Disc 1 Randomized Intermediate EX-Skill Disc Any 1 Intermediate EX-Skill Disc
x1
Tailor Stone 1
x6000
Gold
Can produce a random EX-Skill Disc of a
Intermediate Tier
Random EX-Skill Disc 0 Randomized Beginner EX-Skill Disc Any 1 Beginner EX-Skill Disc
x1
Tailor Stone 0
x3000
Gold
Can produce a random EX-Skill Disc of a
Beginner Tier
Random Material 3 Randomized Superlative Skill Material (Artifact) Any 1 Superlative Skill Material (Artifact)
x1
Tailor Stone 3
x24K
Gold
Can produce a random Skill Material of a
Superlative Tier
Random Material 2 Randomized Advanced Skill Material (Artifact) Any 1 Advanced Skill Material (Artifact)
x1
Tailor Stone 2
x12K
Gold
Can produce a random Skill Material of a
Advanced Tier
Random Material 1 Randomized Intermediate Skill Material (Artifact) Any 1 Intermediate Skill Material (Artifact)
x1
Tailor Stone 1
x6000
Gold
Can produce a random Skill Material of a
Intermediate Tier
Random Material 0 Randomized Beginner Skill Material (Artifact) Any 1 Beginner Skill Material (Artifact)
x1
Tailor Stone 0
x3000
Gold
Can produce a random Skill Material of a
Beginner Tier

Unique Product

Unique Product
Product Resource Description
Icon Name Recipe Tailor Stone Price
Platinum Trophy Stand 2 Platinum Trophy Stand 2 Any 6 Platinum Trophies
x3
Tailor Stone 3
x24K
Gold
Can produce a Platinum Trophy Stand 2
Gold Trophy Stand 2 Gold Trophy Stand 2 Any 6 Gold Trophies
x3
Tailor Stone 2
x12K
Gold
Can produce a Gold Trophy Stand 2
Silver Trophy Stand 2 Silver Trophy Stand 2 Any 6 Silver Trophies
x3
Tailor Stone 1
x6000
Gold
Can produce a Silver Trophy Stand 2
Bronze Trophy Stand 2 Bronze Trophy Stand 2 Any 6 Bronze Trophies
x3
Tailor Stone 0
x3000
Gold
Can produce a Bronze Trophy Stand 2
Platinum Trophy Stand Platinum Trophy Stand Any 6 Platinum Trophies
x3
Tailor Stone 3
x24K
Gold
Can produce a Platinum Trophy Stand
Gold Trophy Stand Gold Trophy Stand Any 6 Gold Trophies
x3
Tailor Stone 2
x12K
Gold
Can produce a Gold Trophy Stand
Silver Trophy Stand Silver Trophy Stand Any 6 Silver Trophies
x3
Tailor Stone 1
x6000
Gold
Can produce a Silver Trophy Stand
Bronze Trophy Stand Bronze Trophy Stand Any 6 Bronze Trophies
x3
Tailor Stone 0
x3000
Gold
Can produce a Bronze Trophy Stand
Ultimate Skill Book Secret Note
x15
Ultimate Piece
None
x24K
Gold
Can produce a Secret Note

Gallery

V • T • E

Trivia

Credits

V • T • E Blue Archive
Campaign
Main MissionStoryTactical Competition
Event Event ListCampaign ListLogin ListMission ListSpec-Ops ListJoint ListUnion-Ops List
Raid Total War/Raid ListGreat Decisive Battle/Elimination ListUnrestricted Decisive Battle
Fugitive Warrant HighwayDesert Railroad TrackSchool Building
Special Request Base DefenceCredit Collection
School Exchange TrinityGehennaMillennium
Other Game Modes Joint Firepower ExerciseUnion OperationConquest Battle
Menu
Cafe Affection
Crafting GenerateTailorMadeGiftFurnitureGrowth Material
Gacha Gacha ListJP Banner (2021/2022/2023/2024/Rerun) • Global Banner (2021/2022/2023/2024/Rerun) • CN Banner (2023/2024/Rerun)
Others ShopCircleSchedule
Terminology
Media SoundtrackMangaAnimationLiveShortsGalleryStudent Profile
System StudentFirearmEquipmentTerrainTypeUnique Equipment
ScheduleAchievementStatus EffectUnique ItemAbility Release
Location SchoolSchool Club
Currency Pyroxene (JP/Global List) • Divine FragmentMastery Certificate
FAQ Installation GuideAccount TransferGlossaryTranslated Stories
Others Halo/GalleryMaintenance